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ActRaiserBox

ActRaiser is a series by Square Enix (primaly Enix).

Video GamesEdit

ActRaiserEdit

ActRaiser (アクトレイザー Akutoreizā?) is a 1990 Super Nintendo Entertainment System action and city-building simulation game developed by Quintet and published by Enix (now Square Enix) that combines traditional side-scrolling platforming with urban planning god game sections. A sequel, ActRaiser 2, was released for the Super Nintendo in 1993. In 2007, ActRaiser became available on the Wii's Virtual Console download service in Europe, North America and Japan. A version of the game was also released for European mobile phones in 2004.

ActRaiser 2Edit

ActRaiser 2, released in Japan as ActRaiser 2: Chinmoku e no Seisen (アクトレイザー2 沈黙への聖戦 Akutoreizā Tsū: Chinmoku e no Seisen?, lit. "ActRaiser 2: The Crusade for Silence"), is a side-scrolling platform game for the Super Nintendo Entertainment System video game console developed by Quintet and published by Enix (now Square Enix) in 1993 and is the sequel to the popular game ActRaiser. The game tells a story that draws concepts from the famous religious epics Paradise Lost and Divine Comedy. The position of ActRaiser 2 in the series timeline is not explicitly revealed; however, many plot details suggest that ActRaiser 2 may actually be a prequel to the original ActRaiser, or take place in another universe entirely. Unlike the original game, which alternately combined platform game sequences and god game sequences, ActRaiser 2 is only a platform game.

Spin offEdit

Illusion of GaiaEdit

Illusion of Gaia (ガイア幻想紀 Gaia Gensōki?, lit. "Records of the Illusion of Gaia"), known in Europe as Illusion of Time, is an action role-playing game that was released on September 1, 1994, for the Super NES (SNES). It was developed by Quintet. Enix published the game in Japan, and Nintendo published it worldwide. The Australian PAL release was in fact a North American localization and was converted to PAL format and released in Australia as Illusion of Gaia, a rarity for Nintendo Australia which usually rely on European PAL versions, despite the OFLC website stating it was classified as Illusion of Time. Illusion of Gaia was scored by Yasuhiro Kawasaki. Moto Hagio the influential manga artist is credited with the character designs. Novelist Mariko Ōhara worked on the story. It is considered by fans to be the second part of the Gaia trilogy.

Soul BlazerEdit

Soul Blazer, known in Japan as Soul Blader (ソウルブレイダー Sōru Bureidā?), is a Super Nintendo Entertainment System action role-playing game developed by Quintet and published by Enix (now Square Enix). Soul Blazer was released on January 31, 1992 in Japan, on November 27, 1992 in North America, and on January 27, 1994 in Europe. Similar to the company's previous game ActRaiser, the player takes the role of a divine angel, deity or lesser-deity, or avatar, sent by a divinity, called The Master, to destroy monsters and release the captured souls of a world's inhabitants. Soul Blazer was scored by Yukihide Takekawa. It is considered by fans to be the first part of the Gaia trilogy.

TerranigmaEdit

Terranigma, known as Tenchi Sōzō (天地創造?, officially translated The Creation of Heaven and Earth) in Japan, is a 1995 action role-playing game for the Super Nintendo Entertainment System developed by Quintet. It was published by Enix (now Square-Enix) in Japan before Nintendo localized the game and released an English version in Europe and Australia. The game was never officially released in North America. Terranigma tells the story of the Earth's resurrection by the hands of a boy named Ark, and its progress from the evolution of life to the present day. It is considered by fans to be the final part of the Gaia trilogy.

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