The 7th Saga, called Elnard (エルナード?) in Japan, is a role playing game published by Enix for the Super Nintendo Entertainment System in 1993. The player chooses one of seven playable characters, all of whom separately embark on a quest to locate seven magical runes. As the player progresses through the game from one town to the next, he/she will encounter the other six characters on multiple occasions. The player may partner with one of the other playable characters to fight as a team, and he/she may also fight against other playable characters for the runes.

Notable unique innovations include the use of a crystal ball "radar" that allows the player to see enemies approaching their character in dungeons and in the overworld. This means that combat is not totally random, as players may theoretically avoid enemies (although enemies move extremely quickly and randomly, making combat difficult to avoid). The game also uses Mode 7 graphic effects to create the transition between exploration screen and battle screen.

The game is particularly known for its unforgiving difficulty due to balance changes made in its localisation; enemies were given much higher stats, and the player character's stat increases were reduced (the other playable characters retain the original stat increases, so players will always be surpassed by them).

Video GalleryEdit

SNES Longplay 181 7th Saga (part 1 of 4)01:56:54

SNES Longplay 181 7th Saga (part 1 of 4)

SNES Longplay 181 7th Saga (part 2 of 4)02:02:07

SNES Longplay 181 7th Saga (part 2 of 4)

SNES Longplay 181 7th Saga (part 3 of 4)01:58:58

SNES Longplay 181 7th Saga (part 3 of 4)

SNES Longplay 181 7th Saga (part 4 of 4)01:49:24

SNES Longplay 181 7th Saga (part 4 of 4)

Box ArtEdit

External linksEdit

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